End-to-end system design — smart contracts, dApps, token infrastructure, and the glue that holds decentralised systems together at scale.
Transaction tracing, wallet risk scoring, and AML/CTF compliance tooling built for the pace of real investigations.
HoloLens, Unity3D, and spatial computing — from prototype to production hardware, including holographic demos at Microsoft flagship.
I build software that doesn't often have a visible interface — forensic tools used by investigators, mixed reality rigs, and analytics pipelines running in the background of real operations.
Right now I'm Principal Engineer at Uppsala Security, where our tools help law enforcement trace stolen crypto across chains and borders.
Before that, seven years at Valorem Reply — most notably HoloBeam, a holographic telepresence system showcased at Microsoft's flagship in New York.
Open to consulting on Web3 architecture · Immersive tech
Leading engineering on core Uppsala Security products — blockchain analytics platforms and cryptocurrency tracking tools actively used by global law enforcement. Responsible for technical direction, code review standards, and cross-team architecture.
Core contributor to Uppsala’s analytics suite: building transaction tracing pipelines, wallet risk classification systems, and fraud detection tooling at the intersection of crypto and compliance.
Seven years building immersive experiences on Microsoft's ecosystem. Designed and shipped HoloBeam — a real-time holographic telepresence system using HoloLens and WebRTC — demonstrated at Microsoft's New York flagship.
Crypto Analysis Risk Assessment — ML-powered wallet risk classification for AML and CTF compliance workflows used by investigators worldwide.
Automated security platform scanning 20,000+ crypto projects daily — surfaces rugpulls, honeypots, and contract vulnerabilities before they harm users.
Global crypto threat intelligence platform used by Interpol and law enforcement across 16+ countries. Supported investigations tracing over $10M in stolen assets.
Holographic telepresence on HoloLens and WebRTC — two people sharing a real-time 3D space across distances. Demonstrated at Microsoft's flagship New York store.
Real-time tennis analytics — Azure-powered, with ball-tracking cameras and 3D radar delivering live data to broadcasters and fans.
One of the first third-party C# clients to bring personal media libraries to the console.
Windows tablet app for students — built when touch-first on Windows was still being figured out.
Radio and podcast streaming for Windows with clean playback UI.
If you're working on crypto security, Web3, or spatial computing — or want to talk through a hard technical problem.